RONFAR´S MAGIC
 Magic Name   Icon   Class  MP  Level   Range   Short Description 
Heal Litany Heal 4 12 One Ally
(1A)
Heals one party member (not only Gwyn can perform this trick).
Calm Litany Heal 12 12 All Allies
(AA)
Heals all party members (we are used to this).
Calm All Litany Heal 24 34 All Allies
(AA)
Very nice, very powerful but very MP intensive healing method.
Althena Litany Heal 12 18 One Ally
(1A)
Instant full healing spell for one party member.
Saint Litany Heal 5 15 One Ally
(1A)
Refills a small portion of HP on one ally each turn (like Healing Ring, for example).
Saint All Litany Heal 20 42 All Allies
(AA)
Does the good deed mentioned above for all in your party.
Revive Litany Heal 12 21 One Ally
(1A)
Nice to revive an unconcious partner, but he/she will receive only a little HP (like Angel Tears).
Miracle Litany Heal 12 18 One Ally
(1A)
Revive and full healing for one fallen comrade.
Escape Litany Support 2 16 All Allies
(AA)
Return to the entrance of a dungeon like using a Dragonfly Wing or the White Dragon Wings.
Anger Dice Luck 2 12 One Enemy
(1E)
Attacks an enemy with a fire blow.
Fate Dice Luck 5 13 All Enemies /
Oneself
(AE/OS)
Attack all enemies or hit yourself. It all depends on your luck with dices.
Revive Dice Luck 12 21 One Ally
(1A)
May revive or may not revive a party member.
Absorb Litany Heal 8 26 One Enemy/
One Ally
(1E/1A)
Get some HP back from an enemy instead of using a Herb or Healing Fruit.
Absorb All Heal 30 38 All Enemies/
All Allies
(AE/AA)
Steals a huge amount of HP from all enemies to stock up the HP of all within your party.
Cleanse Litany Support 3 12 One Ally
(1A)
Restores status values of one ally.
Cleanse All Support 18 54 All Allies
(AA)
More powefull than above. Ronfar does the same trick for all in your group.