LEMINA´S MAGIC
 Spell Name   Icon   Class  MP  Level   Range   Short Description 
Fire Blast Fire 4 20 One Enemy
(1E)
Lemina knows this one when you meet her.
Nova Flame Fire 8 22 One Enemy
(1E)
This will become of Fire Blast only two level ups later!
Flame Circle Fire 7 20 Enemy Zone
(EZ)
This one stands on Lemina´s magic list from the beginning, too.
Nova Explosion Fire 14 31 Enemy Zone
(EZ)
Now you have to wait a bit longer until the Flame Circle powers up to this spell.
Flame Strike Fire 10 20 All Enemies
(AE)
Fierce fire all over the screen.
Inferno Fire 20 34 All Enemies
(AE)
Much better version of Flame Strike but costs the double amount of MP.
Grand Weapon Support 9 20 One Ally
(1A)
Instant ATTACK increase for one of your friends.
Grand Arms Support 18 48 One Ally
(1A)
Remember this one well when fighting bosses. You will need the powered up spell, believe me.
Enclose Support 3 20 One Enemy
(1E)
Seals away the magic abilities of an enemy.
Mega Enclose Support 9 38 Enemy Zone
(EZ)
Improved version of the one above for more than one enemies.
Magic Sucker Support 1 36 Oneself
(OS)
Get your MP for free from the enemy if you run to low on Starlights and Silver Lights. But make sure your enemy can cast magic!
Catastrophe All
Elements
55 51 All Enemies
(AE)
Wonderful Lemina. Good to have you in the party. This spell rules!
Freeze Arrow Ice /Water 4 20 One Enemy
(1E)
Icy donation for one unlucky enemy.
Tri Freeze Ice / Water 16 27 One Enemy
(1E)
Wonderful powered up spell. Best against boss enemies like Red Dragon Fiend, for example
Cold Circle Ice / Water 7 20 Enemy Zone
(EZ)
Like the Flame Circle but a little bit colder!
Ice Glacier Ice / Water 21 44 Enemy Zone
(EZ)
It will come in handy when exploring the Red Dragon Cave in search for Ruby´s destiny.
Cold Storm Ice / Water 10 20 All Enemies
(AE)
Cold Storm, not Cloud Strife. This is Lunar2, not FF VII !!
Loud Coolness Ice / Water 20 46 All Enemies
(AE)
A really cool spell from Lemina´s magic list. But it will take some time until she learns it.
Grand Shell Support 8 21 One Ally
(1A)
Instant DEFENSE increase for one of your friends.
Grand Shield Support 16 40 One Ally
(1A)
Better protection will cost more MP. That´s only natural (or should I say magical).
Dispell Magic Support 3 24 One Enemy
(1E)
Magicans will become mute after being hit by this spell.
Erase Magic Support 18 21 ALL Careful with this only. Only if you are used fighting only manually.
Magic Shield Support 18 42 Ally Zone
(AZ)
Powers up the magical defense values of all standing in range of the shield.