|
Magic Name |
Icon |
Class |
MP |
Item needed |
Range |
Short Description |
Enclose |
 |
Support |
3 |
 Seal Medallion |
One Enemy (1E) |
Seals away the magic abilities of an enemy. |
Charm |
 |
Support |
7 |
 Charming Medallion |
One Enemy (1E) |
Instant ´Falling in Love´ Magic. |
Mindblast |
 |
Support |
7 |
 Loki Medallion |
One Enemy (1E) |
What else than blasting an enemies mind away can be caused by this spell! |
Sleep |
 |
Support |
9 |
 Nightmare Medallion |
One Enemy (1E) |
Goodnight, sleep tight. |
Poison Dart |
 |
Support |
9 |
 Poison Snake Medallion |
One Enemy (1E) |
Causes damage during each turn. The longer the battle lasts, the more damage will be inflicted. |
Fire Blast |
 |
Fire |
4 |
 Fire Medallion |
One Enemy (1E) |
Not only Lemina can use spell of the Fire Class anymore. |
Flame Circle |
 |
Fire |
7 |
Enemy Zone (EZ) |
Flame Strike |
 |
Fire |
10 |
All Enemies (AE) |
Freeze Arrow |
 |
Ice /Water |
4 |
 Water Medallion |
One Enemy (1E) |
Again, ice and water magic for everyone. |
Cold Circle |
 |
Ice / Water |
7 |
Enemy Zone (EZ) |
Cold Storm |
 |
Ice / Water |
10 |
All Enemies (AE) |
Shot Stone |
 |
Earth |
4 |
 Earth Medallion |
One Enemy (1E) |
With the Earth Medallion the earthbound magic can be used by everyone! |
Rock Crush |
 |
Earth |
7 |
Enemy Zone (EZ) |
Lunar Quake |
 |
Earth |
10 |
All Enemies (AE) |
Wind Cutter |
 |
Wind |
4 |
 Wind Medallion |
One Enemy (1E) |
Why only Hiro should use Wind Magic?! |
Air Shock |
 |
Wind |
7 |
Enemy Zone (EZ) |
Wind Storm |
 |
Wind |
10 |
All Enemies (AE) |
Lightning |
 |
Electricity |
4 |
 Lightning Medallion |
One Enemy (1E) |
A new kind of magic abilities for the one who is equipped with the Lightning Medallion! |
Plasma Bolt |
 |
Electricity |
7 |
Enemy Zone (EZ) |
Lightning Storm |
 |
Electricity |
10 |
All Enemies (AE) |
White Dragon Protect |
 |
Dragon Power |
50 |
 White Dragon Medallion |
All Allies (AA) |
Protects the whole party from the attack, either physical or magical! |
Blue Dragon Healing |
 |
Dragon Power |
60 |
 Blue Dragon Medallion |
All Allies (AA) |
Heals up all to their maximum HP values! |
Black Dragon Grief |
 |
Dragon Power |
30 |
 Black Dragon Medallion |
All Enemies (AE) |
Sucks all enemies into a magic limbo dimension. No EXP or Silver awards given! |
Red Dragon Anger |
 |
Dragon Power |
40 |
 Red Dragon Medallion |
All Enemies (AE) |
Fire all over the screen makes all enemies scream (ok, I am not Shakespeare)! |
COMBINATION SPELLS |
Magic Name |
Icon |
Class |
MP |
Items needed |
Range |
Short Description |
Nova Flame |
 |
Fire |
8 |
  Goddess Medallion Fire Medallion |
One Enemy (1E) |
In combination with the Goddess Medallion everyone can cast Lemina´s powered up Fire class spells. |
Nova Explosion |
 |
Fire |
14 |
Enemy Zone (EZ) |
Inferno |
 |
Fire |
20 |
All Enemies (AE) |
Call Flame |
 |
Fire |
6 |
All |
Loads the area with magic of the Fire Class. |
Tri Freeze |
 |
Ice / Water |
16 |
  Goddess Medallion Water Medallion |
One Enemy (1E) |
Those two medallions in combination guarantee frost even in the hottest summer highnoon. All powered up Ice spell are available. |
Ice Glacier |
 |
Ice / Water |
21 |
Enemy Zone (EZ) |
Loud Coolness |
 |
Ice / Water |
20 |
All Enemies (AE) |
Call Water |
 |
Ice / Water |
6 |
All |
Loads the area with magic of the Water Class. |
Stone Pellet |
 |
Earth |
8 |
  Goddess Medallion Earth Medallion |
One Enemy (1E) |
Rumble and crumble for everyone. But you need both medallions equipped. |
Land Crush |
 |
Earth |
14 |
Enemy Zone (EZ) |
Land Break |
 |
Earth |
20 |
All Enemies (AE) |
Call Earth |
 |
Earth |
6 |
All |
Loads the area with magic of the Earth Class. |
Wind Slash |
 |
Wind |
7 |
  Goddess Medallion Wind Medallion |
One Enemy (1E) |
Windy times caused by those who are equipped with the Wind Medallion in combination with the Goddess Medallion. Use one new and two well known powered up spells from Hiro. |
Whirlwind |
 |
Wind |
14 |
Enemy Zone (EZ) |
Tornado |
 |
Wind |
20 |
All Enemies (AE) |
Call Wind |
 |
Wind |
6 |
All |
Loads the area with magic of the Wind Class. |
Plasma Bolt |
 |
Electricity |
7 |
  Goddess Medallion Lightning Medallion |
One Enemy (1E) |
Only with this combination of medallions you can cast the powered up versions of the electricity class spells. |
Light |
 |
Electricity |
14 |
Enemy Zone (EZ) |
Super Chrome |
 |
Electricity |
20 |
All Enemies (AE) |
Call Thunder |
 |
Electricity |
6 |
All |
Loads the area with magic of the Electricity Class. |
Nova Break |
 |
Fire / Earth |
25 |
  Fire Medallion Earth Medallion |
All Enemies (AE) |
Rumble and fire all over the screen. Inflicts only enemies, what a luck! |
Flame Chrome |
 |
Fire / Electricity |
25 |
  Fire Medallion Light. Medallion |
All Enemies (AE) |
Combined storm with the best of fire and lightning. |
Icicle Break |
 |
Water / Earth |
25 |
  Water Medallion Earth Medallion |
All Enemies (AE) |
This time, it´s rumble and ice! |
Mistral Storm |
 |
Water / Wind |
25 |
  Water Medallion Wind Medallion |
All Enemies (AE) |
It not only gets cold but stormy, too. Marvelous combination of water / ice and wind elements. |
Super Cyclone |
 |
Wind / Electricity |
25 |
  Wind Medallion Light. Medallion |
All Enemies (AE) |
Now watch what windy and electric energies might cause. |
Pulse Plosion |
 |
see right |
20 |
Any other combination |
All Enemies (AE) |
All other combinations of element medallions will create this so called Pulse Plosion magic. |